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What Can and Cannot be Customized?
Although there is great flexibility in the OOTPB text engine, not everything can be customized. Below is a list of the text that can be customized in the game.
You can change the text of a message that appears when a player wins the MVP award, but you cannot change the logic that causes the game to generate that message. You can change the text that is used during a double-play ground ball, but you cannot change the logic that determines when a double-play ground ball occurs. You can change the text in a scouting report, but you cannot change the information that the game provides, such as providing a list of twenty players instead of ten.
- Private contract negotiation messages (player refuses deal, accepts deal, etc.)
- Game news articles (shutouts, hitting for the cycle, perfect game, etc.)
- League event messages (start of the season, start of the playoffs, Rule 5 Draft, etc.)
- League news articles (award announcements, manager firings/hirings, public contract news articles, etc.)
- Manager news articles (talent drop/increase messages, scouting reports, etc.)
- Play-by-play commentary
Exceptions
As with most things, there are exceptions in OOTPB; certain pieces of text cannot be customized in the current version. Here are some of those exceptions:- Some messages and news articles, such as arbitration result notifications and trade offers and responses to them.
- Some play-by-play text, such as game introductions, certain plays in the field, and statistical notes such as 'That's his 10th homer of the season.'